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Release Notes

Fly Piggy!

Build notes from the workshop for our brave little aviation disaster. New systems, fresh skins, tighter feel, and every suspiciously pig-shaped improvement in one place.

Welcome to the official release notes for Fly Piggy!, the high-flying Android arcade game where you help Piggy navigate dangerous skies, dodge spinning blades, and chase legendary achievements.

Below is the current release history, covering gameplay upgrades, unlockable skins, visual polish, and performance improvements.

This update introduces a comprehensive stats tracking system, gameplay tuning, and visual improvements.

Comprehensive Stats Tracking & Piggy Stats Screen

Keep track of your complete flight history, achievements, and statistics in our brand new Stats Screen:

  • Breakfast Report: View your total runs, total deaths, total accumulated score, overall average score, skins unlocked, and achievements unlocked.
  • Difficulty Breakdown: See your game count, personal high score, and average score for Piglet Training, Farm Fresh, Crispy, and Full English.
  • Fun & Dynamic Stats: Track your total time flown, total distance flown in meters or kilometers, near misses, visits to Deep Space, and your favorite skin and difficulty based on playtime usage.

Main Screen Layout Improvements

  • Added a dedicated Stats button with a bar-chart icon so you can review your numbers directly after a run.
  • Repositioned the Achievements button beside the stats and trophy buttons for a cleaner quick-access toolbar.
  • Expanded the Main Screen overlay height to fit the updated toolbar more elegantly.

Easy Mode Spawning Logic Update

Tuned the difficulty progression rules for Piglet Training to provide a smoother learning curve:

  • Towers 1-20: Exclusively single-tower columns alternating between top-only and bottom-only obstacles.
  • Towers 21-35: Alternating sequence of single-tower and double-tower columns.
  • Towers 36-50: Mostly double-tower columns, with single-tower columns appearing more rarely.
  • Towers 51+: Harder progression, with single columns appearing only occasionally.

Twinkle & Glow Precision Fixes

  • Wrapped long-running timestamp lookups with % 100000L to prevent floating-point precision drift during extended sessions.
  • Fixed stuttering in stars, aurora bands, sun rays, and premium skin glows so they continue to pulse and twinkle smoothly.
  • Reset particle-system active flags, including shooting stars, when restarting a run to prevent lingering trail anomalies.

Based on player and tester feedback, we've tuned the gameplay progression to make the initial levels more accessible, added a new difficulty tier, overhauled the selection interface, and synced the new leaderboards.

Introduction of "Piglet Training" (Easy Mode)

To help new flyers get their wings, we've added a highly requested Easy difficulty setting:

  • Single-Tower Columns: For the first 20 towers, players only face one obstacle at a time, alternating between top-only and bottom-only towers.
  • Spacious Gaps: Beyond tower 20, the gaps are locked to a spacious 300dp width, with occasional single-tower columns appearing to give players a breather.

Farm Fresh (Normal Mode) Balancing

We've smoothed out the early stage of Normal mode to prevent sudden early crashes:

  • Fixed Large Gaps: The first 15 towers now spawn with a fixed large gap size of 300dp.
  • Dynamic Gaps: Starting from the 16th tower onward, standard varying gaps ranging from 200dp to 300dp are dynamically introduced.

Snapping Difficulty Slider UI

The difficulty selection tabs have been replaced with a sleek, color-coded snapping slider:

  • Intuitive Layout: Notch guides make it easy to slide and select between Piglet Training, Farm Fresh, Crispy, and Full English.
  • Color-Coded Feedback: The selection labels dynamically update their color to match the challenge: Easy: Mint Green, Normal: Pink, Hard: Coral, Nightmare: Crimson.
  • Persistent Preferences: The game remembers your last chosen difficulty setting across sessions.

Commander Oink Skin Unlock Restriction

To keep the prestige of our special Astronaut skin (Commander Oink), it can no longer be unlocked on Easy mode:

  • Difficulty Restriction: Reaching Night mode (score 120+) only triggers the unlock on Normal mode or higher.
  • Wardrobe Updates: Updated the Wardrobe UI unlock condition description to clearly reflect this change.

Easy Mode Leaderboard Integration

  • Integrated a new Google Play Games Services leaderboard constant LEADERBOARD_PIGLET_TRAINING.
  • Configured score submissions and leaderboard overlays to properly handle and display scores for the Piglet Training difficulty.

Signed-in players were sometimes getting a little too much excitement, with two achievement popups appearing for a single unlock. Piggy has restored order to the skies.

Achievement Popup Cleanup

  • Signed in: Only the Google Play Games popup now appears.
  • Offline or not signed in: Our in-game popup still shows up right away, so your progress still feels rewarding.
  • Back online: Achievements earned offline now sync quietly in the background without duplicate alerts.

Our biggest update yet. v1.0.3 introduces a dynamic environment system, new unlockable skins, stronger presentation, and a big round of polish.

Dynamic Day/Night Progression System

The game atmosphere now shifts as your score climbs, with each sky stage blending over a 3-second transition:

You can also disable background effects, clouds, stars, and planets at any time with the Visual Effects toggle for a cleaner or faster presentation.

Atmosphere Stages & Scores

Dawn

Score 0-19

A calm pink-blue gradient and rising sun.

Day

Score 20-49

A bright blue sky with fluffy parallax clouds.

Golden Hour

Score 50-79

A rust-gold sunset backdrop with descending rays.

Sunset

Score 80-119

Deep indigo and coral twilight tones.

Night L1

Score 120-199

Crescent moon, stars, and moonlit skies.

Night L2

Score 200-299

Cosmic purple nebula clouds.

Night L3

Score 300-499

Aurora bands with Saturn and Mars silhouettes.

Night L4

Score 500+

A secret "Cosmic Legend" stage with a hidden flying piggy constellation.

Custom Skins & Wardrobe Expansion

Fly with 6 new premium skins, each with custom art, special wings, unique trails, and their own unlock requirements:

Wardrobe Highlights

Lady Fluttersnout

Uncommon

Unlock after 50 runs.

Princess Porksparkle

Rare

Unlock by collecting all other Rare skins.

Elphahamba

Epic

Emerald body, witch hat, broomstick, and magical star trail.

Rudolph Oinknose

Epic

Holiday skin with antlers, glowing red nose, and icy trails.

The Little Merpig

Legendary

Unlock after 500 total deaths.

Bacon

Secret

Unlock after 1,000 total deaths.

Improved Wardrobe UI & Filtering

  • Rarity sorting across Common, Uncommon, Rare, Epic, Legendary, and Secret tiers.
  • Segmented filters for All, Unlocked, and Locked skins.
  • Custom empty-state messaging for filter results.

Achievement Visual Overhaul

  • 43 high-fidelity achievement icons rebuilt with cleaner in-game artwork.
  • Rarity overlays and trophy markers added to achievement visuals.

Audio, Feel & Feedback

  • Flap trails now leave a satisfying trailing puff behind Piggy.
  • Near-miss sparks and brief screen shake trigger when skimming blades.
  • New warning clanks, score bells, and haptic feedback make close calls feel sharper.

Maintenance & Bug Fixes

  • The About screen now reads the exact app version dynamically from the installed package.

  • Version bump to support a fresh .aab upload for Google Play testing.

  • Fixed an issue where background music could continue after the app was minimized.
  • Resolved a transitive dependency conflict to unblock release builds.

The debut release of Fly Piggy! introduced the core gameplay loop and social features:

  • 3 Difficulty Modes
    • Farm Fresh (Normal): Steady speed and a forgiving rhythm.
    • Crispy (Hard): Faster obstacles and tighter gaps.
    • Full English (Nightmare): Chaotic blade movement and top-speed pressure.
  • Google Play Games Services Integration with leaderboards and achievements.
  • Offline Queueing for high scores and achievement progress.
  • Dynamic Share Cards for posting score challenges with custom visuals.